Turbo C the Art of Advanced Program Design Optimization and Debugging

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This folio was created for my students to help them in their programming assignments. To use Bone/languages  finer, it'south non plenty to know the syntax and features of the item linguistic communication and API of the operating system. You must develop an gear up of skills chosen debugging skills. Good books might help because they provide you some framework and a flake of the view on the problem. Among elementary things not often mentioned in the books I would propose the following:

  • No matter what problem you fighting with, remain at-home. Do not debug until you are fully exhausted. Switch activity. Take breaks.
    • Panic paralyzes your ability to recollect through the problem and find a solution. Irksome down and calm downward.
    • Sympathise that errors are inevitable and this is a fact of life to be lived with , non a trouble to be solved.
    • Get a nighttime'south sleep and try tomorrow (cannot be done if your borderline is this evening ;-)
    • Take a pause and try it once more
  • Avoid typing errors, use fully debugged image every bit a template whenever possible. Many times I meet that problems arise when students effort to type too rapidly or type in an case what tin can be just copies from the file. About textbooks provide an archive with the examples that should be used instead of typing them in (that does not hateful that those examples are e'er correct ;-). Get a improve keyboard: total side keyboard with a nice keys feel  and a fundamental-click (like IBM keyboards) helps to typing errors; re-create constructs is you are unsure about syntax then modify them. Call up that in programming languages typo is not always demonstrate itself in an obvious way. it much to exercise you bet to avoid them than to debug the programme after you made 1 or several of them.
  • Use the best editor you lot can become and get a list of typical linguistic communication errors. Get a squeamish editor with syntax highlighting and linguistic communication help. If the editor is integrated with the debugger (IDE environs) that's even amend.
  • Utilise GUI environs. If possible do not debug programs using telnet. Telnet is likewise primitive and you should avoid information technology if you can. SSH is better and gives possibility to transfer files without opening boosted FTP session. Employ 10 windows, VNC or terminal server. You volition have a better support for your keyboard and your monitor.  With the regular terminal emulator the backspace and delete keys sometimes exercise not piece of work correctly and need to be remapped. also unless you apply screen (and yous should) y'all cannot open more and so terminal in regular emulator (without reconnecting over again).
  • Seek clarity. Use mode books to simplify your programs and to create your ain programming style.  Simplify your program  Avoid debugging everything at once. Remove non-essential modules if yous confront really complex problem. you tin always add them subsequently. Simplification helps y'all focus on a new task or way of approaching a trouble.
  • Don't flirt with deadlines. If yous kickoff your piece of work close to the deadline, you may run into trouble that you might not be able to resolve in time. In the real world, real deadlines mean either coin lost or money gained. In the academy earth you can lower your score considerably simply postponing the assignment till the last day. If you do something in a bustle the quality suffers and you might experience more debugging trouble then if you have some space to breath. If you miss a deadline, you may lose some or all points for the assignment.
  • Do non strive for perfection. Sympathise that any Bone and any language was written for humans and by humans and thus is a language, total of ambiguity, inconsistencies, history, and culture.
    The same is true nearly textbooks and teachers ;-).
  • The combination of hardware, networks, operating systems, and software gives ascent to a loftier level of complexity. When problems arise, I have institute it is best to try some troubleshooting techniques, then endeavor something else, rather than trying to figure out exactly what went wrong (however, I do read mistake letters and wait for whatever clues on the screen).

  • Try to get as much help from your previous mistakes as possible. People tend to repeat the same errors once more and again. If you exercise not keep the log y'all can spend a lot of type bugling y'all head against the same wall, when the door is nearby. Each fourth dimension you have found a non-piddling fault in your programme, write downwards the programme fragment, the error messages and the solution. Adjacent fourth dimension it might salvage you a lot of time.
    Realize that there are many paths to getting things done.
    There are commonly many ways to accomplish a task. Don't get also dogmatic about finding the one and merely one mode to do it, nor go too over-involved in figuring out every mode to do something.
  • Brand maximum utilize of Internet and your surround.
    Use GUI environment is y'all tin and have several windows opened at the same time. You can also use a 2nd computer for reference if it is available.
    • Have language help ever opened.
    • Convert instance from the textbook into a webpages if you tin and have this site e'er opened too.

     Keep all of these windows upward while working until you get your task washed. Don't be agape to bring up some other Spider web browser, and keep the Spider web browser showing job data or reference information up. I've seen many students go through the trouble of bringing up a Web browser, following links to the consignment description, looking upwardly a requirement for the assignment, then endmost that Spider web browser, only to have to echo the entire process when they demand to wait at the consignment clarification or reference information over again. Don't be afraid to have as many windows open at the same time showing dissimilar information to go your work done.


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  • 20120922 : Fine art of Debugging No Starch Press by Norman Matloff and Peter Jay Salzman ( September 2008, 280 pp )
  • 20120922 : Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code ( )
  • 20120922 : Visual Basic .Cyberspace Debugging Handbook ( Visual Bones .NET Debugging Handbook, )
  • 20120922 : Comprehensive VB .NET Debugging ( Comprehensive VB .NET Debugging, )
  • 20120922 : Program style, design, efficiency, debugging, and testing by Dennie Van Tassel ( Plan style, design, efficiency, debugging, and testing, )
  • 20120922 : Debugging with GDB: The GNU Source-Level Debugger for GDB ( Debugging with GDB: The GNU Source-Level Debugger for GDB, )
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  • 20120922 : Secrets of software debugging ( Secrets of software debugging, )

Onetime News ;-)

[Sep 22, 2012] Art of Debugging No Starch Press by Norman Matloff and Peter Jay Salzman

September 2008, 280 pp
Table of Contents

Introduction
Chapter 1: Some Preliminaries, for Beginners and Pros
Affiliate ii: Stopping to Take a Look Around
Chapter three: Inspecting and Setting Variables
Chapter 4: When a Program Crashes
Chapter five: Debugging in a Multiple-Activities Context
Chapter half dozen: Special Topics
Chapter seven: Other Tools
Chapter eight: Using GDB/DDD for Other Languages
Index

View the detailed Table of Contents (PDF)

View the Index (PDF)

Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code

A P R Eastward S S . C O One thousand

Affiliate vii: Final Words of Advice

Visual Basic .NET Debugging Handbook

Comprehensive VB .Net Debugging

Plan fashion, design, efficiency, debugging, and testing by Dennie Van Tassel

"Lore of Programming" - from preface, Nov four, 2000
engineersoftware (run across more than about me) from San Gabriel, CA United States
Published in 1978. Each chapter contains a well-conceived set of programming maxims and a thorough set of exercises. Fantabulous discussing of commenting techniques and program mode. "Comments should provide something extra - not only paraphrase the code." Instance code fragments are presented in COBOL, FORTRAN, ALGOL, and PL/I. The programme blueprint chapter covers simplicity, problem definition, algorithm choice, generality, modest goals, and structured programming. Discussion of issues related to programs stored on punch cards and executed by machine room operators provides a humorous historical context.

"Large monolithic programs are like a plate of spaghetti: pull information technology here and something moves on the other side." Spaghetti code problems still appear in the object-oriented programs of the 1990's. --This text refers to an out of impress or unavailable edition of this title

Debugging with GDB: The GNU Source-Level Debugger for GDB

past Richard M. Stallman, Cygnus Solutions

Debugging techniques in big systems

  • Unknown Binding: 148 pages
  • Publisher: Prentice-Hall; (1971)
  • ASIN: 0131973193

Books Program Debugging The Prevention and Cure of Plan Errors

  • Textbook Bounden
  • Publisher: Elsevier Scientific discipline; (June 1973)
  • ASIN: 0444195653

Secrets of software debugging

Coding Standards

  • C Programming Guidelines
  • Code Consummate: A Applied Handbook of Software Construction
  • More Constructive C++: 35 New Ways to Improve Your Programs and Designs
  • The Elements of C Programming Style
  • The Elements of Programming Style
  • C Style: Standards and Guidelines
  • Guide to Good Programming Exercise
  • Industrial Strength C++: Rules and Recommendations
  • Professional Software: Programming Do
  • Program Style, Design, Efficiency, Debugging, and Testing
  • Programming Proverbs
  • Structured Programming
  • Taligent's Guide to Designing Programs
  • Refactoring: Improving the Design of Existing Lawmaking
  • Programming Pearls
  • Software Implementation
  • The Practice of Programming
  • Writing Solid Code: Microsoft'south Techniques for Developing Bug-Free C Programs

C++ debugging

C++ Gotchas How Non to Program in C++ Debugging C++ Debugging Windows Programs Debugging Applications for Microsoft .Cyberspace Practical Debugging in C++

Prevention and Typical Errors

C++ Gotchas Avoiding Common Problems in Coding and Blueprint by Stephen C. Dewhurst

[Dewhurst2002]
  • Paperback: 352 pages ; Dimensions (in inches): 0.67 x ix.34 x seven.34
  • Publisher: Addison-Wesley Pub Co; 1st edition (November 26, 2002)
  • ISBN: 0321125185
  • Average Customer Review: 3.7 out of 5 stars Based on 6 reviews.
  • Amazon.com Sales Rank: 133,001
4 out of 5 stars Actually slap-up., Apr fourteen, 2003
Reviewer: A reader from Erlangen, Germany

There are dozens books about C++ on the market and this ane is clearly under the elevation x. It's a wonderful volume for beginners and programmers at an intermediate level. For the pros it's fun to read it, because: I made all this mistakes a few years ago. The maybe simply flaw ( I establish in the whole book only one existent mistake, or my compiler (gcc) is wrong , and I know it's not) of this book: information technology'due south too short. If you are making your first steps in C++, and so purchase this book.

5 out of 5 stars A must read, February xviii, 2003

This is a wonderful volume. Not a usual list of trivial advices and recipes, but a collection of serious considerations on how to write code that volition survive years of maintenance.

I haven't come to this conclusion correct abroad. At kickoff, I was a chip irritated by what I had idea were the author's biases and cocky-confidence, but as I kept reading, I began appreciating and fifty-fifty enjoying his candid and confident style that communicated strong feel of dealing with the bug. Not since the time when the ARM ("The Annotated C++ Reference Transmission" by Margaret A. Ellis and Bjarne Stroustrup) and Stroustrup's "The C++ Programming Language" were published years ago have I read a C++ book that impressed me as much! If Stroustrup'southward books focus on the description of C++ facilities, this book concentrates on its programming practice. The author'southward knowledge of the C++ standard and the compiler mechanics makes his arguments very compelling.

Although anybody familiar with C++ will do good from this volume since it covers a wide range of C++ features, too equally programming and back up issues, the volume should appeal nearly of all to the mature audience: one has to exist mature to understand the value in developing a program that will sustain years of maintenance by others rather than the one that will only run most of the time without crashing.

4 out of 5 stars Ignore the reviewer from Sweden, Jan 31, 2003

Reviewer: A reader from Palo Alto, CA

Having been in software development for many years, the last twelve using C++, I can say from feel that the author has assembled an accurate collection of issues I encounter over and over once again. I take worked with legacy source code from Microsoft, Adobe Systems and other bottom known software companies that have some of the bug described in this book. These instances are not an indication of incompetence on the part of the original programmers, simply rather a reflection of the realities of the business: deadlines demand to exist met and rarely do we have the time fiddle with code to make it into flick perfect C++. And if information technology works properly as it is, and then don't gear up something that is not broken.

Beginning C++ programmers will get a lot out of this book. This is specially true if yous are migrating from C and need to break a few bad habits. Experienced C++ developers will not get that much out of information technology, but the author has many interesting points that are worth checking out.

The reviewer from Sweden is either an academic pinhead who has never participated in a large commercial software evolution effort that someone would actually want to pay money for, or he / she / it stopped reading the book after the first 3 or four sections.

To sum this book upwardly: If y'all DON'T demand to ask yourself the questions the writer addresses in this book, then you are not doing whatever serious C++ software development!

How Not to Program in C++ 111 Broken Programs and three Working Ones, or Why Does two+ii=5986 by Steve Oualline

[Qualline2003 ]
  • Paperback: $17.47, 280 pages ; Dimensions (in inches): 0.80 x nine.xviii ten 7.08
  • Publisher: No Starch Printing; (March 2003)
  • ISBN: 1886411956
  • Average Customer Review: 3.0 out of 5 stars Based on iii reviews. Write a review.
  • Amazon.com Sales Rank: 328,276

1 out of 5 stars Only for farthermost novice C++ programmers, April 4, 2003

Reviewer: A reader from an undisclosed location

The concept of this volume is good, but the execution is seriously defective.

The "bugs" in Mr.Oualline's programs are the kinds of errors merely the almost unskilled novices would brand: a missing space grapheme in a format statement; accessing a 5-element array with index values of 1 thru 5; a class whose constructor allocates storage but whose destructor doesn't release the retentivity. Trivial, easy-to-spot errors that don't really expand anyone'southward grasp of C++.

To add insult to injury, large portions of the book are filled with Mr.Oualline'due south tiresome state of war stories and aphorisms.

A much better source of knowledge is "C++ Gotchas", whatsoever of Scott Meyers' books, or the "C++ FAQ".

5 out of 5 stars Just Patently Fun!!!, March 31, 2003

Okay, possibly I should say, just plain fun in a geeky kind of way. This book is relatively inexpensive, thus making it well worth the price. If yous program in C++ (or even in C, C#, or Coffee), then y'all volition nearly likely savour this book.

Dissimilar near reckoner books, this is not a book you read in order to learn how to to something. Rather, this is a book you read (1) to see if you already know how to do something, (2) if y'all like solving puzzles, (three) if you want to learn well-nigh a number of typical 'gotchas'.

This book presents listings (almost 111+). Each seems to have something specifically incorrect with information technology. You attempt to figure out the result with a hint. You are can then get additional hints using a jump table. You are also given the answer as to what the gotcha is.

The book also contains a large number of trivia type data. This is folklore, funny stories, and more.

This is a volume that I find myself picking upward over and over to read just a little farther. Information technology is fun. Information technology is interesting. I'm fifty-fifty learning a matter or two. I've enjoyed information technology so much, I'll be writing a review on it for CodeGuru.com!

Congratulations to Steve Oualline on putting together 1 of the few fun-to-read computers books.

Debugging Windows Programs Strategies, Tools, and Techniques for Visual C++ Programmers by Everett N. McKay

[McKey2000]
  • Paperback: 592 pages ; Dimensions (in inches): ane.09 x 9.24 x 7.40
  • Publisher: Addison-Wesley Pub Co; 1st edition (January 15, 2000)
  • ISBN: 020170238X
  • Boilerplate Client Review: 4.8 out of 5 stars Based on ten reviews. Write a review.
  • Amazon.com Sales Rank: 54,188

5 out of 5 stars "must have" for general debugging, April viii, 2002

Reviewer: developer from England

In my feel, programmers autumn into two categories: general (majority) and advanced (few); advanced ones understanding annals and stack dumps etc, general ones being lost. This book covers the more than general developer, Robbins book the advanced. Comparing the two, you could write your own debugger and your own "cadre" dumps (which you tin can so examine) from Robbins book; with this ane you tin can't, but it covers useful stuff missing from Robbins book (eg. PE format, address infinite partitioning). Every bit such they take some overlap but supplement each other. Both books are essential to serious developers. I accept one gripe with this and Robbins book: neither suggests outputting the mixed source/assembly/machine_code (.COD files); these are essential (without a .PDB) if a crash occurs and so that the offending instruction etc. can be found, every bit many instructions usually follow a line of source; secondly, function locals but show in .CODs (as offsets from EBP) so making them easy to locate on a stack trace.

5 out of 5 stars No Mercy Debugging, July 26, 2001

C++ bugs tin can exist very difficult to find and can bring tears to the eyes of a programmer easily.(Y'all know the bug is in that location but y'all just deceit find information technology to save your life!)

After reading the first few chapters of this book, I knew it was a winner. This book shows ways to notice bugs in unlike kinds of C++ programs MFC,COM etc.

The most important nonetheless is the affiliate on retention bugs (a real pain)

If you need to chase downwards bugs, get this book and your monitor is less likely to end up smashed from your frustrations.

This book besides points the reader to a lot of other books which should make a better programmer of anyone who bothers to purchase them.

5 out of 5 stars Easily down best book on Windows/VC++ debugging, September seven, 2001

If you write sofware for Windows using VC++, you cannot afford to non have this book. End of story. Everything that I'd scoured MSDN, MSJ, and news groups for the last 5 years to figure out about how Windows works from a user mode programme mechanics point of view (PE format, DLL rebasing, symbols, etc) and debugging techniques is in this book (plus more than stuff that I'd non even so found out most). It is well written and understandable. It works every bit a good overview of the topics and equally a reference for dealing with a partiular problem, like postal service-mortem debugging, debugging retentivity or multi-threading problems, etc. Pick 1 up, you lot won't regret information technology.

Debugging Applications for Microsoft .Internet and Microsoft Windows past John Robbins

[Robbins2003]
  • Hardcover: 832 pages ; Dimensions (in inches): two.34 x 9.42 10 vii.63
  • Publisher: Microsoft Press; Volume and CD-ROM edition (March 12, 2003)
  • ISBN: 0735615365
  • Average Customer Review: 4.0 out of 5 stars Based on three reviews. Write a review.
  • Amazon.com Sales Rank: 22,763

2 out of 5 stars Below the belt..., September 23, 2003

I bought this book to get a complete knowledge of the .Net framework debugging and got nil. May be the .NET in the championship applies to the fact that the author is using the VS.NET. If you have got the writer's previous book on debugging then there is no need to waste product money on this ane.

Information technology discusses mainly C/C++ debugging in a typical MFC style (Affirm/VERIFY etc).

Here is the content at a glance:

1. Bugs: Where they come From and How yous Solve Them
ii. Getting Started Debugging
3. Debugging During Coding

iv. Operating System Debugging Support and How Win32 Debuggers Work
v. Advanced Debugger Usage with Visual Studio .Cyberspace
6. Advanced .NET Debugging with Visual Studio .NET
7. Advanced Native Code Techniques with Visual Studio .Cyberspace
8. Advanced Native Code Techniques with WinDGB

nine. Extending the Visual Studio .Internet IDE
10. Managed Exception Monitoring
11. Menstruation Tracing

12. Finding Source and Line Information with Only a Crash Accost
13. Crash Handlers
14. Debugging Windows Services and DLLs That Load into Services
15. Multithreaded Deadlocks
16. Automated Testing
17. The Debug C Run-Time Library and Memory Management
18. FastTrace: A High-Performance Tracing Tool for Server Applications
19. Smoothing the Working Set

Appendixes.

As you can tell, there is inappreciably a .NET stuff to pay for, so for those of u.s.a. owing the author'south previous debugging book, this is only a second edition with .Cyberspace appended to confuse buyers!

Practical Debugging in C++ by Ann R. Ford (Author), Toby J. Teorey

[Ford&Teorey2002]
  • Paperback: $21.80, 112 pages ; Dimensions (in inches): 0.25 x nine.00 x 6.00
  • Publisher: Prentice Hall; 1st edition (January 15, 2002)
  • ISBN: 0130653942
  • Average Customer Review: 5.0 out of 5 stars Based on ane review. Write a review.
  • Amazon.com Sales Rank: 378,445

Debugging C++: Troubleshooting for Programmers by Chris H. Pappas, William H. Murray

[Pappas&Murray2000]
  • Paperback: 523 pages ; Dimensions (in inches): 1.25 ten nine.25 x vii.l
  • Publisher: McGraw-Hill Osborne Media; (April 21, 2000)
  • ASIN: 0072125195 | All Editions
  • Boilerplate Customer Review: 3.7 out of 5 stars Based on 10 reviews. Write a review.
  • Amazon.com Sales Rank: 351,186

2 out of 5 stars Decent for beginner Windows programmers, September 10, 2001

Reviewer: A reader from Vero Beach, FL United States

I was pretty excited when I first got this volume, but was pretty disappointed after reading information technology.

First off, the title is misleading, focusing on Windows rather than C++. Since I am mainly a Windows programmer, though, this didn't phase me besides much. However, the book often seemed to be a manual for the Visual C++ debugger rather than an insightful narrative on the debugging process. Although I realize examples have to be brusque and to the indicate, I was often insulted by the ridiculously simple errors the authors presented. The department on inline assembly debugging is almost useless. A much ameliorate arroyo would be examining the associates language that the Visual C++ compile generates, rather than creating simple ASM programs with obvious mistakes.

I would have much rather seen a book nearly preventing bugs, and techniques that tin be used to accomplish this goal. While this is certainly non that volume, it would exist useful for something just getting started with Visual C++, though anyone beyond a novice would probably exist as disappointed every bit I was.

1 out of 5 stars Buy John Robbins 'Debugging Applications' instead., March 4, 2002

Reviewer: A reader from Hobart, TAS, Commonwealth of australia

Like I said, the above sums upwardly my communication. I'd suggest just absolute beginners would write a proficient review for this book, considering they don't know whatsoever improve. One section alleges that a programmer who teaches themself C++ will go fired, because they would utilize the line

i = i + 1;

not realising they SHOULD use

i++;

This is funny on So many levels.

1. Who would burn someone for this ?
2. Why tin can't people find this syntax for themselves ?
3. He crows about increased efficiency, but i++ creates a tempory, he wants ++i for this merits
4. He was talking specifically about people instruction themselves in migration from C, which, every bit you know, supports i++.

He goes on to list the STL containers, misses half of them and goes on to explain why STL containers are better than containers based on templates ( which is the bedrock of STL ).

His understanding is plainly lacking, but this does not end him from writing nearly a topic if he thinks it will help sell his book.

John Robbins book, on the other hand, is indispensable. If yous don't ain it, you demand to. Information technology is everything this book could have been and more than. John is the author of MSDN's 'Bugslayer' column, and he knows what he is talking nigh.

Debugging Visual C++ Windows by Keith Bugg

Paperback
Used & new from $two.x 2 out of 5 stars A tutorial needs to tutor!!!, February 10, 1999
Reviewer: rgreen@visicom.com from Burlington, MA USA

The book could have been named: "Debugging Visual C++ for Dummies". It'due south contents in certain capacity are not detailed enough to actually teach y'all how to use to the various debugging tools to full potential. Capacity 4(The Visual C++ Debugger) and v(Additional Debugging Tools) fit the to a higher place description. The author does provide some good suggestions to bolster your debugging process, just to be a truthful tutorial for the "intermediate" programmer, more code examples and bodily utilise of the debugging features is required. Hopefully the adjacent edition will go from an IDG "...Dummies" clone to a "Visual C++ Debugging Bible".

2 out of 5 stars Not very useful., January 25, 1999

Reviewer: A reader

While this book did offer a few pieces of expert information, I was very disappointed overall. Even though the book calls itself "A Tutorial-Based Desktop Reference", very piddling, if any of the volume was in the form of a tutorial.

The starting time part, which deals with Windows memory bug, did at least accept some code samples, merely no tutorials. One time he started talking virtually the Visual C++ debugger and other tools, he merely gave brief descriptions without saying why or when you would want to use them.

The data in the volume is about the same quantity and quality you tin can find in Visual C++ help. In fact, after reading one topic, I looked it upwards in the aid and was surprised to discover that it said almost exactly the aforementioned thing, word-for-discussion. The author added one or two sentences of his own that didn't give me any useful information.

I was looking forward to the section on third political party tools, but I establish that it was basically a listing of features with nothing to tell me whether the tools would be worth buying, much less instructions on how to actually use them.

In that location is some useful information, such as a description of how memory is managed in 32-bit Windows. But the same thing can be found in other books. And well-nigh of the rest of the book tin can probably be plant in the Microsoft assist files or on the outside of the third party tool packages. The best thing I can say about this book is that information technology puts all of this together.

0 out of 5 stars Debugging tips for intermediate-level Visual C++ developers., August 26, 1998
Reviewer: kbugg@qsystems.net from Oak Ridge, TN, United states

This volume was written with the intermediate developer in mind. I discuss basic issues impacting the debugging phase of software development with Visual C++ ranging from design to testing. Topics include the Affirm macros, the TRY-CATCH macros, using the debugger, stack probes and stack unwinding, etc. I too provide an overview of third party evolution tools that aid the debugging process

C++ and C Debugging, Testing, and Reliability: The Prevention, Detection, and Correction of Program Errors/Volume and Disk by David A. Spuler

Out of Print--Limited Availability

Debugging Windows Programs: Strategies, Tools, and Techniques for Visual C++ Programmers

by Everett Due north. McKay (Writer), et al (Paperback)
Avg. Client Rating: 4.8 out of 5 stars
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Defensive Programming in C++: Program Planning, Diagnosis, and Debugging past Scott Robert Ladd

Out of Print--Limited Availability

Debugging COM+ Components written in Visual C++

[DOWNLOAD: PDF]
past Chris Schmidt (Author) (Digital)
Available for download at present List Price: $viii.00 Buy new: $viii.00

C++ Programmer's Companion: Designing, Testing, and Debugging

past Stephen Randy Davis (Paperback - December 1992)


Random Findings

Unix System Five: Agreement Elf Object Files and Debugging Tools (Prentice Hall Open Systems Library)

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Classic books:

The Peter Principle : Parkinson Law : 1984 : The Mythical Homo-Month :  How to Solve It by George Polya : The Art of Figurer Programming : The Elements of Programming Manner : The Unix Hater�s Handbook : The Jargon file : The Truthful Believer : Programming Pearls : The Good Soldier Svejk : The Power Elite

Most popular humor pages:

Manifest of the Softpanorama IT Slacker Gild : 10 Commandments of the IT Slackers Society : Reckoner Humor Collection : BSD Logo Story : The Cuckoo'south Egg : IT Slang : C++ Humor : ARE YOU A Bbs ADDICT? : The Perl Purity Exam : Object oriented programmers of all nations : Financial Humor : Financial Humor Bulletin, 2008 : Financial Humor Bulletin, 2010 : The About Comprehensive Drove of Editor-related Humor : Programming Linguistic communication Humour : Goldman Sachs related humor : Greenspan humour : C Sense of humor : Scripting Humor : Real Programmers Humor : Web Sense of humour : GPL-related Sense of humour : OFM Humour : Politically Wrong Humor : IDS Humor : "Linux Sucks" Humor : Russian Musical Sense of humor : Best Russian Programmer Humor : Microsoft plans to buy Cosmic Church : Richard Stallman Related Sense of humour : Admin Humor : Perl-related Humor : Linus Torvalds Related humor : PseudoScience Related Sense of humor : Networking Sense of humor : Crush Humor : Financial Humor Bulletin, 2011 : Financial Humor Bulletin, 2012 : Fiscal Sense of humour Bulletin, 2013 : Java Humor : Software Engineering Humour : Sun Solaris Related Sense of humor : Education Humor : IBM Humor : Assembler-related Humor : VIM Humor : Computer Viruses Humor : Bright tomorrow is rescheduled to a day later tomorrow : Classic Computer Humor

The Last only not Least Technology is dominated by two types of people: those who understand what they practice not manage and those who manage what they do not empathize ~Archibald Putt. Ph.D


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Last modified: March 12, 2019

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